With the release of Max 7, Cycling ‘74 introduced a number of new capabilities to the venerable visual programming language. Among the many innovations are a several objects and devices that offer new possibilities in real-time intonation, pitch and time correction. Since Max for Live (as of Live 9.2) is based on Max 7, we wanted to highlight some of the new devices Cycling ‘74 introduced with Max 7 in the form of this convenient, free Pack for all Max for Live users.
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Max 7 Pitch and Time Machines includes the following devices, grouped by category:
- Live Audio Effect Reference — Ableton Reference Manual Version 11 Ableton. Live Audio Effect Reference. Live comes with a selection of custom-designed, built-in audio effects. The Working with Instruments and Effects chapter ( see Chapter 19) explains the basics of using effects in Live.
- Waves Tune Real-Time. Waves Tune Real-Time achieves the same goal as Waves Tune in correcting the pitch and tuning of a performance – but it does so even more quickly and easily, in real time. Depending where you set the speed knob, it will operate with a sound that’s anywhere from extremely transparent to one that’s far more.
Auto Tune Live Vs Waves Tune Real Time. Wave Tune Real Time Free. Waves Tune Real-Time provides smooth, natural-sounding vocal pitch correction instantly and automatically, as soon as the notes leave the singer's mouth. Designed for live performances as well as pre-production, tracking and mixing in the studio, the plugin's innovative pitch.
Auto-Tune Evo (Windows) A quite complicated but thorough Vst for Pitch Correction. KeroVee by g200kg (Windows). Bass House Track From Scratch in Ableton. 10 Sep. This entry was posted in Music Production. Bookmark the permalink. Auto-Tune Pro, Auto-Tune Artist, Auto-Tune EFX+, Auto-Tune Access, Harmony Engine, Mic Mod and more. Home of the Auto-Tune plug-in, the music industry standard for pitch correction and vocal effects. Shop and learn about the best plug-ins for pitch correction, vocal.
Classic Player – A standard stereo/dual-mono sample player. This device uses the groove~ object without pitch/time corrections. It features the basic patch structure used in some other more complex examples.
PitchTime Player – A stereo/dual-mono sample player with pitch and time correction. This device introduces some settings which control the pitch and time correction feature.
PitchCorrect Player – A stereo/dual-mono sample player with pitch and formant correction. This device introduces some settings which control pitch and formant correction.
Synced Player – A stereo/dual-mono sample player synced to transport. This device uses the time/pitch correction feature of the groove~ object in order to play in sync with Max or Live's transport.
Bit Player – A sequence-able sample player, synced to transport. This device allows for re-ordering sample playback in sync with Max or Live's transport.
Sampler Instrument – A polyphonic sampler instrument with time-stretching. This device uses the time/pitch correction feature of the groove~ object in a MIDI instrument structure. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.
Simple Pitch Shifter – A simple stereo pitch shifter. This device uses the pitchshift~ object to perform sound transposition.
Pitch&Vibrato – Stereo pitch shifter with vibrato. This device uses the pitchshift~ object to perform sound transposition. We've added a double LFO which acts as a pitch vibrato.
Pitch&Echo – Stereo pitch shifter with vibrato & feedback. This device uses the pitchshift~ object to perform sound transposition. We've added a double LFO which acts as a pitch vibrato. Additionally, the device inserts the pitch transposer into a delay line to create the famous 'harmonizer' sound.
Dual Harmonizer – A dual-mono pitch shifter with vibrato and feedback. This device uses the pitchshift~ object to perform sound transposition. It is similar to the Pitch & Echo device, except that the stereo echo effect is split into two independent mono delay lines, so that each audio channel can be treated separately.
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This feature shines in cases of managing hundreds and thousands of databases and heavy workloads.Automatic tuning feature continuously monitors SQL Database workloads and with the Automatic plan correction option Force Last Good Plan, it automatically tunes regressed query execution plans through enforcing the last plan with a better performance. Since the system automatically monitors the workload performance, in case of changing workloads, the system dynamically adjusts to force the best performing query execution plan.The system automatically validates all tuning actions performed in order to ensure that each tuning action is resulting in a positive performance gain. The solution has been globally available since 2016 and proven to enable performant and stable workloads while reducing resource consumption on Azure.Automatic plan correctionAutomatic plan correction, feature introduced in SQL Server 2017, is now making its way to Azure SQL Database as a tuning option Force Last Good Plan. This decision was made after a rigorous testing on hundreds of thousands of SQL Databases ensuring there is an overall positive performance gain for workloads running on Azure. Auto tuning video. Index created by automatic tuning flagAutomatic tuning is capable of seamlessly tuning hundreds of thousands of databases without affecting performance of the existing workloads.
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Multi Harmonizer – 10 notes/20 voices pitch shifter. This device uses the pitchshift~ object in a polyphonic patch structure, thus allowing multiple harmonizations. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.
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Pitch Tracker – This device uses the retune~ object to perform some pitch tracking from monophonic input sound. The detected pitch can be monitored using a simple monophonic synthesizer. The estimated pitch and velocity are transformed into MIDI notes, which can be sent to other devices using the MIDI outlet when the device is used in Max. In Live, we use a special MIDI-side-chaining device, called 'Max MIDI Receiver,' in order to catch MIDI data from other devices such as the present one.
Mono Vocoder – A dual-mono vocoder. This device uses the retune~ object to force a monophonic signal to a given pitch, thus acting like a vocoder device. Pitch correction can be tweaked with some dedicated parameters, according to the type of sound that is processed.
Poly Vocoder – 10 notes/20 voices vocoder. This device is similar to the Mono vocoder device, but uses a polyphonic patch structure, thus allowing multiple harmonizations. The DSP part of the patch is embedded into a poly~ container, allowing you to load an open number of instances of a patcher file, and thus allows the use of polyphonic audio synthesis, audio processing, or even control tasks.
Autotuna – A scale-based microtonal auto-tuner that can use Scala files. This device uses the retune~ object to tune the audio to a given scale. Scales can be either entered by hand, or loaded from Scala files – a file format for musical tunings that is a standard for exchange of scales. Learn more about Scala.
Microtuner – A table-based microtonal auto-tuner that can use Scala files. This device is similar to the Autotuna example device, except that scales are entered using a graphic function whose shape can be curved, thus providing some unexpected pitch scales.
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Max MIDI Sender & Max MIDI Receiver – In Live, audio and MIDI tracks don't communicate any MIDI data to each other. However, in some cases sending MIDI data to an audio effect might be useful: for instance, if you'd like to send a MIDI chord to a vocoder or harmonizer device using a MIDI keyboard.